UI overhaul
Platformer 2.0 » Devlog
This update has introduced a complete overhaul to the UI and UX, the main menu now supports controller input and the credits menu has been added, saving data also had a minor issue that has been fixed, the game would save the level as an int but because I use JSON it turns into a string and I kept saving it as ints which eventually would cause out of range errors however it has been fixed. The menu whilst playing the game has also been fixed regarding the x scale of the buttons and doesn't look squished.
The main menu buttons are now all aligned and all provide a nice background and hover effect to help you navigate, this also applies to any subsequent button within the main menu.
That's all for this update.
Files
index.zip Play in browser
Jun 10, 2024
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Platformer 2.0
Status | In development |
Author | Itsbailey X3525 |
Genre | Platformer |
Tags | 2D, Animation, browser, Godot, html, Pixel Art, Sound effects |
Languages | English |
More posts
- Info regarding game development56 days ago
- Minor update59 days ago
- Yet another huge updateJun 23, 2024
- Huge updateJun 21, 2024
- Game released to the appstore!Jun 17, 2024
- Mobile menu fix and level 4Jun 13, 2024
- Level 3 finishedJun 13, 2024
- General changesJun 09, 2024
- Game saving.Jun 09, 2024
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